Competitive Gaming in CS2 Hampered by Unreliable Server Tick Rates

Counter-Strike 2 CS2, the much-anticipated sequel to the iconic Counter-Strike – Global Offensive, has brought a slew of updates and modernizations to the franchise. However, one of the game’s most touted advancements, the implementation of sub-tick architecture for servers, has become a contentious point among competitive players. Despite Valve’s claims that this technology would provide Read More